Among the many sports simulation board games still housed in my garage is the original and best-selling All-Star Baseball. Designed by a former major league player and coach, Ethan Allen, and first released in 1941, All-Star Baseball reigned as the ultimate baseball sim for decades.
I can’t trace my first encounter with ASB precisely, but I know I played solitaire and head-to-head games with friends often. The game’s simplicity was critical to its success, even if it overlooked tremendously important aspects of baseball. Everything was reduced to the batter, and the cards realistically simulated the percentage of times a real player did certain things like hit a home run, strike out, or walk.
ASB cards were discs with numbers around the edges that represented different outcomes in proper proportions. Results were revealed by a spinner that would stop and point to the play’s result. New card sets would come out after each season, and there were also all-time greats available. I remember learning the names of some baseball legends from playing the game.
The version in my garage probably dates to about 1979 or 1980, based on the player cards in there. It was last played close to 20 years ago, as I can tell from one of the simple scorecards included in the set, when I challenged my stepson to a couple games when trying to teach him more about baseball. He beat me, 10-9, so you can tell I wasn’t cheating!